const mesh01J1WGZJ0225ZSXFT8Y2FT3TV9 = BABYLON.MeshBuilder.CreateBox('01J1WGZJ0225ZSXFT8Y2FT3TV9', {}, scene);
mesh01J1WGZJ0225ZSXFT8Y2FT3TV9.position = new BABYLON.Vector3(
0,
-1.2680003643035889,
-0.01022336445748806,
);
mesh01J1WGZJ0225ZSXFT8Y2FT3TV9.rotationQuaternion = new BABYLON.Quaternion(
0.004031195430333362,
0,
0,
0.999991874698691,
);
mesh01J1WGZJ0225ZSXFT8Y2FT3TV9.scaling = new BABYLON.Vector3(
5.317619800567627,
4.999997996494059,
5.218206725768507,
);
const mesh01J1WH0Q92FGG5NMSRWFSA5NVZ = BABYLON.MeshBuilder.CreateBox('01J1WH0Q92FGG5NMSRWFSA5NVZ', {}, scene);
mesh01J1WH0Q92FGG5NMSRWFSA5NVZ.position = new BABYLON.Vector3(
0,
-1.9209167957305908,
5.538601799415233e-10,
);
mesh01J1WH0Q92FGG5NMSRWFSA5NVZ.rotationQuaternion = new BABYLON.Quaternion(
-1.4416558918872724e-10,
0,
0,
1,
);
mesh01J1WH0Q92FGG5NMSRWFSA5NVZ.scaling = new BABYLON.Vector3(
4.482487201690674,
5,
8.30618953704834,
);
const mesh01J1WH15MBR3DF68V2CKFG1GJH = BABYLON.MeshBuilder.CreateBox('01J1WH15MBR3DF68V2CKFG1GJH', {}, scene);
mesh01J1WH15MBR3DF68V2CKFG1GJH.position = new BABYLON.Vector3(
0,
-1.966246247291565,
2.1829721536109253e-17,
);
mesh01J1WH15MBR3DF68V2CKFG1GJH.rotationQuaternion = new BABYLON.Quaternion(
-5.551114999048691e-18,
0,
0,
1,
);
mesh01J1WH15MBR3DF68V2CKFG1GJH.scaling = new BABYLON.Vector3(
8.766745567321777,
5,
4.6015448570251465,
);
const mesh01J1WH2CA61JWNAHA740DPSHF2 = BABYLON.MeshBuilder.CreateBox('01J1WH2CA61JWNAHA740DPSHF2', {}, scene);
mesh01J1WH2CA61JWNAHA740DPSHF2.position = new BABYLON.Vector3(
2.947824716567993,
3.402562379837036,
0.019722534343600273,
);
mesh01J1WH2CA61JWNAHA740DPSHF2.rotationQuaternion = new BABYLON.Quaternion(
-0.0007913993440587356,
-0.0053201736158847565,
-0.12177889907996665,
0.9925426787693546,
);
mesh01J1WH2CA61JWNAHA740DPSHF2.scaling = new BABYLON.Vector3(
0.2693079162226576,
5.4560186070045615,
4.999998911714104,
);
const subCSG = BABYLON.CSG.FromMesh(mesh01J1WGZJ0225ZSXFT8Y2FT3TV9);
subCSG['subtractInPlace'](BABYLON.CSG.FromMesh(mesh01J1WH0Q92FGG5NMSRWFSA5NVZ));
subCSG['subtractInPlace'](BABYLON.CSG.FromMesh(mesh01J1WH15MBR3DF68V2CKFG1GJH));
subCSG['unionInPlace'](BABYLON.CSG.FromMesh(mesh01J1WH2CA61JWNAHA740DPSHF2));
subCSG.toMesh("csg", undefined, scene, true);
mesh01J1WGZJ0225ZSXFT8Y2FT3TV9.dispose();
mesh01J1WH0Q92FGG5NMSRWFSA5NVZ.dispose();
mesh01J1WH15MBR3DF68V2CKFG1GJH.dispose();
mesh01J1WH2CA61JWNAHA740DPSHF2.dispose();