const mesh01J1HPCGV3N87QRK28KJBZX6ZC = BABYLON.MeshBuilder.CreateBox('01J1HPCGV3N87QRK28KJBZX6ZC', {}, scene);
mesh01J1HPCGV3N87QRK28KJBZX6ZC.position = new BABYLON.Vector3(
-0.3384510278701782,
5.617706298828125,
0.12993185222148895,
);
mesh01J1HPCGV3N87QRK28KJBZX6ZC.rotationQuaternion = new BABYLON.Quaternion(
0.3922478641843767,
-0.029865712752967667,
0.006120781901425596,
0.9193542235033606,
);
mesh01J1HPCGV3N87QRK28KJBZX6ZC.scaling = new BABYLON.Vector3(
5.484591735517936,
5.00000067794498,
5.000001472192718,
);
const mesh01J1HPDD1BP3TCK746RR6AKE2M = BABYLON.MeshBuilder.CreateBox('01J1HPDD1BP3TCK746RR6AKE2M', {}, scene);
mesh01J1HPDD1BP3TCK746RR6AKE2M.position = new BABYLON.Vector3(
-0.4778915822505952,
3.8897300243377693,
0.1969365239143371,
);
mesh01J1HPDD1BP3TCK746RR6AKE2M.rotationQuaternion = new BABYLON.Quaternion(
0.0054181390511867785,
-0.018563258912827386,
0.010248412909533763,
0.9997604856191208,
);
mesh01J1HPDD1BP3TCK746RR6AKE2M.scaling = new BABYLON.Vector3(
8.612596162826554,
3.4371179231256033,
10.011409051186915,
);
const mesh01J1HPDER4MP3083TSA8JZ1PHK = BABYLON.MeshBuilder.CreateBox('01J1HPDER4MP3083TSA8JZ1PHK', {}, scene);
mesh01J1HPDER4MP3083TSA8JZ1PHK.position = new BABYLON.Vector3(
-0.42634980082511903,
3.4016448020935046,
0.05805847169831395,
);
mesh01J1HPDER4MP3083TSA8JZ1PHK.rotationQuaternion = new BABYLON.Quaternion(
0.006426865278179073,
-0.03477665942180051,
0.011853489738967446,
0.9993041604620794,
);
mesh01J1HPDER4MP3083TSA8JZ1PHK.scaling = new BABYLON.Vector3(
5.000000658905021,
5.000001771528825,
5.000001261223938,
);
const subCSG = BABYLON.CSG.FromMesh(mesh01J1HPCGV3N87QRK28KJBZX6ZC);
subCSG['subtractInPlace'](BABYLON.CSG.FromMesh(mesh01J1HPDD1BP3TCK746RR6AKE2M));
subCSG['unionInPlace'](BABYLON.CSG.FromMesh(mesh01J1HPDER4MP3083TSA8JZ1PHK));
subCSG.toMesh("csg", undefined, scene, true);
mesh01J1HPCGV3N87QRK28KJBZX6ZC.dispose();
mesh01J1HPDD1BP3TCK746RR6AKE2M.dispose();
mesh01J1HPDER4MP3083TSA8JZ1PHK.dispose();